As I was responsible for everything in unreal for my final year game Sankofa (except the lighting) I had to look into certain things I didn’t really know about before such as particles. I found a love for this and tried to include as many different kinds in the game such as dandelions, sparkles, clouds and other things. To create these things I had to get a good base knowledge on the topic first, which lead me to find the unreal youtube channel and imbuefx. Throughout this learning experience I created some interesting work as you can see above. Next I plan to play around in Houdini and bring it into unreal.